Hello! I'm Chansocphentra Salcido, I'm a game designer and artist with a focus on level and environment design. I'm passionate about environmental storytelling and integrating narrative with gameplay, and I'm also experienced as an educator and am dedicated to promoting education and social impact in games, art, and technology. I hold a Bachelor of Fine Arts in Electronic and Time-based Media from Carnegie Mellon University with a minor in Animation & Special Effects.
Skills
- Game & Level Design: Level Design & Blockout, Puzzle Design, Environment Design, General Game Design
- Art: Illustration, Storyboarding, Concept Art
- Programming: C#, Python, Lua, Unreal Blueprints
- Languages: English, French, Khmer
Software & Tools
- Game Development: Unreal, Unity, Visual Studio
- Communication and Production: Jira, Trello, Slack, Microsoft Office, Perforce, Git
- Digital Media: Adobe Photoshop, Adobe Illustrator, Maya, Blender, Substance Painter